iCoordinates.xyz
  • iCoordinates
    • Introduction
    • Getting Started
  • Features
    • Purchase Coordinates
    • Return Coordinates
    • Sell Coordinates
    • Auction Coordinates
    • Offer System
    • Lucky Draw
  • Operations
    • Owners of Coordinates
      • Customize Your Coordinates
      • Transfer Ownership of Your Coordinates
      • Return Your Coordinates
      • Putting Coordinates on Sale
      • Change Coordinates Price
      • Retract Coordinates from Sale
      • Put Coordinates on Auction
      • Cancel Auction for Your Coordinates
      • Confirm Auction as Owner
      • Accept Offer
      • Claim Lucky Draw Reward
    • Non-Owners of Coordinates
      • Purchase Coordinates
      • Buy Coordinates on Sale
      • Bid on Coordinates
      • Confirming an Auction
      • Making an Offer for Coordinates
      • Canceling an Offer
  • Protocol Accounts
    • Matrix Information
    • Coordinates
  • Developer
    • Smart Contract
      • Accounts
      • Error Code
      • Instructions
    • Integration with the Protocol
  • Terms and Policies
    • Terms and Conditions
    • Privacy Policy
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  1. Protocol Accounts

Matrix Information

The MatrixInfo structure holds essential information about the iCoordinates matrix. Imagine it as a digital canvas where you can own and customize individual pixels.

Key Details

  • Authority: This is like the overseer or admin of the canvas.

The Canvas Limits

The canvas, or "matrix," has certain boundaries:

  • X Range: Goes from -66 to 66 (left to right).

  • Y Range: Goes from -33 to 33 (top to bottom).

How Rewards are Distributed

A small part of the action goes to certain special aspects:

  • Protocol Portion: This starts at 10% and increases a little bit for every 100 pixels bought, up to a max of 30%. The protocol portion is used to maintain the protocol's operation and fund grants for other projects that provide benefits for the holders of the coordinates.

  • Lucky Draw Portion: A fixed 5%. It's like a fun surprise!

Growing the Canvas

When people buy pixels at the edges or corners, we expand the canvas. For example:

  • If someone buys pixels at (-66, -33), the canvas grows wider and taller:

    • X Range expands from -67 to 66.

    • Y Range expands from -34 to 33.

  • If someone buys pixels at (-66, 0), the canvas grows wider:

    • X Range expands from -67 to 66.

    • Y Range remains from -33 to 33.

By purchasing pixels at the extreme edges or corners, you contribute to the expansion of the canvas, making it even more exciting and engaging for everyone!

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Last updated 1 year ago